Field Manual

How to Play

NOCLIP drops you on foot into the Backrooms — endless, wrong, half-lit halls that never resolve into a map. You hold the camera and you do the walking: WASD to move, mouse to look, and no way out but through.

Moving Around

You explore in true first person, steering yourself. Everything you see is shot through a failing camcorder held sideways — you are the wanderer, not a spectator.

  • Move with W A S D and look with the mouse. Walls collide — the halls hold you in.
  • Jump with Space and crouch with Ctrl.
  • Change pace — hold Alt to creep, hold Shift to run, or tap R to toggle a full sprint.
  • Deep water is real. Wade out of the shallows and you start to swim; stay under too long and you drown. Get your head back to the surface.

Mouse-look uses pointer lock: click the canvas to capture the mouse, and press Esc to release it.

Controls

Key Action
W A S D Move
Mouse Look — click the canvas for pointer lock
Space Jump
Ctrl Crouch
Hold Alt Walk
Hold Shift Run
R Ultra-run — toggle, 3× run speed
M Map
V VHS filter
F Fog / distance

Rebinding. There is no settings screen yet. Rebind from the browser console: keybinds.set('walk', ['KeyZ']) to change a binding, or keybinds.reset() to restore every default. Values are KeyboardEvent.code strings; changes take effect live and persist in your browser.

Getting In

NOCLIP is a shared world — there is no separate solo mode. To drop in:

  1. Press PLAY.
  2. Enter a name.
  3. Pick a server from the browser and join.

Everyone connected regenerates the identical world from a shared seed, so you all walk the same halls. Other wanderers appear in the world with a nameplate drifting above them — explore a server on your own, or fall in with whoever else is on it. There are no accounts; the name lasts only as long as the session.

System Requirements

  • A desktop-class GPU is recommended — this is a real-time 3D renderer.
  • Rendering runs on WebGPU where the browser supports it, with an automatic fallback to WebGL2 otherwise. No install, no plugin.
  • The picture is a fixed 9:16 portrait stage, letterboxed to fit your window — it is meant to look like phone-shot found footage.
  • It ships with a 30fps cap to keep hardware cool. Press T in-game to cycle 30 → 60 → uncapped.